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Posts sent on: 2016-06-15

Resource Quality & Zone Control in Albion Online

Today, we will talk about resource quality and zone control in Albion Online. Carefully read the following you will learn more.

Resources are materials gathered from the environment (Woods, Metal Ores, Stones etc.) or “wildlife” enemy corpses(Rabbits, Foxes, Wolves etc.) that can be used to create Weapons, Armors, and Buildings in Albion Online.

Resource scarcity is a big deal in Albion. It’s the driving force behind the in-game economy, the idea that rarer resources are rare and difficult to get and that control of land is important. The further you process your journey through the maps, the more quality resource will be found.

First, you start the game off with safe zones, a PvE only zone but providing low-tier resources. When you move up into partial PvP zones and full PvP zones with control held by guilds, you get rarer and more valuable resources. And on top of that idea of resource scarcity and controlling zones is that resources replenish and regenerate slowly.

You will get different types of resource based on its tier as well. For example, you will get coarse wood from a tier 3 tree. And each tree as well as other source has limited resource which is going to replenish very slowly.
In addition, if someone gathered that tree before you recently, you are going to be able to get a lot less. Sometimes you’ll come across a patch of trees that only have one total logs in them or ore veins that only have like one chunk of steel ore in them.
This is the main cause of the fight to take control over high tier resources in PvP zones. It’s an important part of the game to drive its economy from the idea of scarcity.

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15 Jun 2016
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